

The initial reaction to something like this tends to be one of apprehension. Though that may already send people clamoring for the arrival of the beta, don’t think there isn’t some form of monetization.ĬoH Online implements microtransactions, each meagerly priced item coming as some sort of weapon or upgrade. One of the most welcome changes overall is the pricing: Company of Heroes Online is a free-to-play game.

Company of Heroes OnlineĬompany of Heroes may already be an established real-time strategy hit on PC, but Relic Entertainment is trying something a little different as they take the title online. We’ve outlined a couple very different titles below, while also looking ahead at the ways in which the industry is diverging. A combination of classic and unorthodox approaches to the genre show that somewhere, in some form, we’ll always be able to get our fix.

Still, despite the downturn, the show floor wasn’t completely bereft of relevant titles. Trends go up and down, however, and right now modern military action is the smokin’ hot stuff, while WWII has been relegated more and more to PC-based strategy and similar genres. This might not be as significant were the market not saturated with them in years prior. This is no surprise, since blasting away everyone from soldiers to chunky aliens to demonic babies (see: Dead Space 2) is as popular as ever however, there’s been a relative decline in supersize World War II-based games, for better or worse. Seriously, if one thing has continued to grow over the years, it’s the proliferation of shooters in the market. That means lots of hype across all platforms, from portables to consoles to PC, and of course lots of shooting. Though recent years have seen a bit of a back-and-forth with the annual Electronic Entertainment Expo in Los Angeles-big changes transformed the convention into a smaller, more exclusive event, only to completely rebound-things are more or less back to normal.
